Experimental? I suppose it's something that either does something completely novel or does something in a new way or with something more than a little "gimmick." As people have sort of said, you can always use "traditional" effects in an experimental, unorthodox way.
BOOM-SHAKALAKALAKA-BOOM-SHAKALAKUNGA
Behndy wrote:i don't like people with "talent" and "skills" that don't feel the need to cover their inadequacies under good time happy sounds.
God, something new. Something that's not in the rut of all the usual effects we've all known about for 30-40 years.
Basically the '60s and '70s were pretty mind blowing for effects and ever since it's ho hum...
ILF pedals: DE Eye of God, Mellowtone Wolf Computer, Mellowtone Singing Tree LE, Fuzzhugger Arc Flash Oscillator, DSc Miniberator, Mysterious J boost/cut/tremolo pedal
StopReferencing wrote:I think the Moog CV stuff really expanded how I approached guitar playing for a while - the idea of manipulating a signal that wasn't an audio path was pretty heavy lifting at first. Almost felt like I was interacting with another musician if I'd blend the wet/dry correctly.
Ring modulation forced me to think differently - I used to use the Moog one basically as an analog Whammy pedal, but then I got a Randy's Revenge and the regular ol' ring modulation (without any frequency manipulation, I mean) was so unexpectedly full and beautiful (especially compared to the Moog, Jesus) that it really encouraged me to engage with that sound/dynamic in my playing (which is hard).
Octave fuzz introduced me to hitherto unknown amounts of intermodulation in chords; really love a lot of those fucked almost-static-y sounds some octave fuzzes can achieve.
Yes (except for the randy (do not dig that one )) to all statements!
one other thing for me was/is the looper: thinking in layers of loops and not in "what is playable on the guitar" really opened my mind in thinking about my own music approach...
Well, are we talking about experimental music or experimental effects? I think they're 2 very different things. I recently got a Pigtronix Philosopher King. It's a compressor/dirt/adsr in one box it can start totally clean, then you can weave them all together to produce subtle or wild effects.
I think EHX makes lots of experimental effects. The Stereo Memory Man with Hazarai can do a million things.
Copilot:FX seems to only make experimental effects.
A long time ago, in a galaxy far far away, God said, "Let there be Lips!" And there were, and they were good, and the lips said...
I think of an experimental effect as one that doesn't respond or perform the way you expect it to. If it adds a sound you have to react to, rather than just giving you what you want then the effect is contributing something original to the music.
To me,an experimental piece of gear begins with the user,and the application in for which it is to be used. Take the Phantom Octave_it's not the craziest box o' crazy out there,but it's great for experimentation. Tom recommends usig it first/early in the signal chain. I favor it AFTER another dirt(chewy,phase-y things can sometimes happen). And couple that with how it interacts with your pup selection,your picking dynamics,types of pups,toggle position,etc. That,to me,makes it experimental-ish