I never finished wind waker or twilight princess...and I'm a zelda nut (and a gaming nut that finishes EVERY game I play).
They kinda just got boring and I never picked them up again
Haven't posted here in a while...
KIllzone 3: Mreh. Maybe it's a blast with the Move but I don't have one and it was pretty forgettable as far as everything else goes.
Force Unleashed 2: Not sure why this was even made. The first one at least treated the films in a respectable way, and it is widely accepted as "canon".
This one has star killer killing a billion troopers with force lightening and flinging starships like play things from the get go. Also there were only like 3 levels...3 REALLY long levels, but still...
Awful story.
Bulletstorm: Fun/clever kill scoring system, and the kills do feel visceral...but as you up the difficulty you end up just kicking/leashing every enemy to the nearest pit/hazard and using the sniper rifle on bosses.
After the charm of the awesome kills wears off it's nothing but a mediocre third person shooter. Epic took a lot of shots at Halo/CoD, but in the end those games were a lot more fun than this one.
Portal 2: <3 the attention to detail. If you play through the dev comment mode you really start to understand how much work went into the game.
I really loved the evolving/decomposing nature of the rooms, it made the levels themselves a sort of character.
The puzzles were challenging but not overly so...the solutions are often very simple, and you'll usually hate yourself for not seeing it earlier
Great voice acting job by the 3 main speaking roles.