friendship wrote:Thanks for the writeup on those peddies.
Stuff I like to do with the Wedge.
- Set density and diffusion all the way to 0%, then set ER Spread set fairly high. Makes a crazy choppy, buckshot delayreverb.
- Utilize the full 230 seconds of decay the Large Hall has, and set either or both high damping/low damping to juuust above being above Off, then crank the Swirl up to maximum. Hit a single note, close your eyes, and listen to the decay very slowly filter and modulate over several minutes.
- Run monosynth through Quad Pitch, set each pitch shifter voice to be slightly out of tune to one another, panned to a different part of the stereo field, and each with different pre-delay settings. Then make sure the detuning editing page is open, play synth while using the sliders with your other hand to bend the voices in and out of tune. Massive.
- Swirly plates with heavily rolled off treble 4ever
- Make a very long, very complex patch, and then set its gate to be really aggressive. Play sparse, short percussive sounds and get these crazy bursts of huge ambience that abruptly shuts off.
- There's a lot you can do with making realistic spaces, especially with the Ambience and Stereo Room algorithms, but I mostly make the most unnatural sounds I can with it

Have a wedge and love it. Trying these out tonight. Pro tips!








