Echo verb short delay time with a LONG dwell mixed 100% wet -> The Goat Keeper Trem model (can't remember name) set to a pattern you like-> Cave verb or Particle verb set to stable with a 60-75% mix Play loud fuzz chord into it, watch stuttery drones come out.
I'll take some pics of my favorites tonight. I just got this thing monday and it's way fun. hard to get "working man's tones" for me kind of work out of it but I've barely scratched the surface trying to just set up a primary scene with my old DL4 patches.
Achtane wrote:The whole super-submissive robotic dying cat girl with mosaic for junk thing...BLEH
[youtube]http://www.youtube.com/watch?v=OUt8kvMLmrk[/youtube] Kustom running clean Peavey has delay lo res delay with mix maxed and ringmod with expression pedal controlling numerous permitters.
aen wrote:Or I'll just use fuzz. Then Ill sound cool regardless.
Achtane wrote:Well, volcanoes are pretty fuckin' cool. Like I guess lava flows are doomy. Slow and still able to to melt your eardrums.
My favorite settings using a Double Preset Switch I made.
What it does :
It's essentially a "fixed" expression pedal. You can toggle between two extremes or settings within the same effect block. Basically you assign the switch to an FX block (say EXP1 is attached to FX1), make a preset, click the switch, make a completely different preset and then the switch remembers those settings and allows you to toggle between them as you'd like.
How it's used :
This is how I use mine, you can obviously set yours up anyway you'd like within the M9.
EXP1 is attached to FX1 and EXP2 is attached to FX2
A1 - Octave - EXP switches between +12/-12 A2 - Auto Volume Echo - EXP switches between short and long delays or staccato and ambient A3 - Particle Reverb B1 - Line 6 Drive - EXP Switches between low and high gain w/ some Eq'ing B2 - Analog Delay w/ Mod - EXP switches between 310ms w/ high mix + modulation and 410ms w/ lower mix and almost no modulation for lead work B3 - Spring
So with all of that said I have numerous combinations, such as :
B3 = clean tone B2 + B3/310ms = clean w/ delay B1 low + B3 = crunch B1 high + B3 = high gain rhythm B1 high + B2/410ms + B3 = lead A1/-12 + B3 = bass sim A1/-12 + A2/ambient + A3 = low octave swells A1/+12 + A2/ambient + A3 = high octave swells A1/+12 + A3/staccato + A3 = high octave leads