
Count To Five
Moderator: multi_s
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Re: Count To Five
Pedal sounds cool. Unfortunately the finish of mine is not good - chip out of the paint and debris on the expression jack side. Sent an email about it but no response.


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Re: Count To Five
kingnimrod wrote:Pedal sounds cool. Unfortunately the finish of mine is not good - chip out of the paint and debris on the expression jack side. Sent an email about it but no response.
HI,
I have replied to your email.
best
s
- Bellyheart
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Re: Count To Five
Aw come on.
I got mine Saturday and still haven't played it. I don't have the ability atm and it's making me sad.
I got mine Saturday and still haven't played it. I don't have the ability atm and it's making me sad.
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Re: Count To Five
Bellyheart wrote:Aw come on.
I got mine Saturday and still haven't played it. I don't have the ability atm and it's making me sad.
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- Somnambulance
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Re: Count To Five
Love the CT5 still, but the new jacks require you to use hulk strength to connect the power cables so it doesn't cut off. just FYI
Listen, the WORLD is my board. All of the pedals are on it, just out of my reach..
- Jwar
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Re: Count To Five
Somnambulance wrote:Love the CT5 still, but the new jacks require you to use hulk strength to connect the power cables so it doesn't cut off. just FYI
No it doesn't. You just don't know how to plug shit in.

"I do not have the ability to think rationally 90% of the time and I also change my mind at the drop of a hat".
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Re: Count To Five
Somnambulance wrote:Love the CT5 still, but the new jacks require you to use hulk strength to connect the power cables so it doesn't cut off. just FYI
If you have problems with your jack i can send you a replacement, they are relatively easy to replace/attached to the pcb with a header/no soldering required for replacement.
- Eric!
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Re: Count To Five
multi_s wrote:Somnambulance wrote:Love the CT5 still, but the new jacks require you to use hulk strength to connect the power cables so it doesn't cut off. just FYI
If you have problems with your jack i can send you a replacement, they are relatively easy to replace/attached to the pcb with a header/no soldering required for replacement.
Every pedal needs soft-touch switches
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Re: Count To Five
Eric! wrote:multi_s wrote:Somnambulance wrote:Love the CT5 still, but the new jacks require you to use hulk strength to connect the power cables so it doesn't cut off. just FYI
If you have problems with your jack i can send you a replacement, they are relatively easy to replace/attached to the pcb with a header/no soldering required for replacement.
Every pedal needs soft-touch switches
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Re: Count To Five
multi_s wrote:Somnambulance wrote:Love the CT5 still, but the new jacks require you to use hulk strength to connect the power cables so it doesn't cut off. just FYI
If you have problems with your jack i can send you a replacement, they are relatively easy to replace/attached to the pcb with a header/no soldering required for replacement.
I'll let you know through e-mail if it gets to that, I think I just need to use my man hands lol. Thank you though, you're beautiful.
Listen, the WORLD is my board. All of the pedals are on it, just out of my reach..
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Re: Count To Five
I assume this has been asked before, but I'm not able to read the megathread. My earlier version is in your shop as of the end of November, I think. Is it possible to upgrade it to the current revision? And any idea of where the repair process is at?
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Re: Count To Five
Any info on the mysterious new white pedal on the Montreal Assembly website?
Can you give a short description of what it does?
I have pre-ordered a Count to Five pedal but maybe the new machine does even more what I want.......
Can you give a short description of what it does?
I have pre-ordered a Count to Five pedal but maybe the new machine does even more what I want.......
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Re: Count To Five
There's a thread on it. 856 for zellersasn.
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Re: Count To Five
ok, thanks. Didn't know that. I am new here....
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Re: Count To Five
zoooombiex wrote:mine does not seem to always reset the buffer length in mode 2 after stopping a loop and starting a new one. Specifically, any time you record a new loop that is shorter than the old loop, the new shorter length becomes the maximum possible length for the next loop - even if you completely stop the loop and try to record a new one. For example,
1. record a fresh 2 second loop in mode 2
2a. if you stop the loop and start recording a new one, the maximum length is 2 seconds. if you go over 2 seconds, it wraps around.
2b. if you stop the loop and record a new 1 second loop, the 1 second loop will function properly. but if you then stop that 1 second loop and try to record a new loop, 1 second is the new max time.
3. to reset the available buffer length, you can flip to mode 3 and back (with the loop not playing). then you have the full 8 seconds again.
I'm not sure if this is how it's supposed to behave, but it seems like once you stop a loop it would be nice to not be constrained by the prior loop's length.
just to clarify/follow up on this - am i the only one having this issue?