Flattered.
Also definitely loving that HNDoS image.
DarkAxel wrote:I always say that I'll buy it and then feel like a dick when I don't so I won't say it
but damn!!

Name your price is there for a reason, dude.
@Goroth +Kbit:
I PM'd Phanta about doing some collaboration, and when he said yes I promptly pissed myself and realized I'd have to send him something good -- the overwhelming fear coming from the fact that
Dark Places is an outstanding record and A) I didn't want to waste his time with something shitty plus B) I didn't just want to repeat what I'd heard on that album -- so I sent him what eventually became the lowend bit on Gnaw the bones...
NERD STUFF HERE:
While I lost the raw sample itself when a 1 gig of my samples got eaten by the ghosts in my desktop (

), that signal chain was Monotribe>Misty Cave>Count to Five>Small Echo Array> RM1N, which I doubled in Ableton adding a 100% wet signal made up of Ableton's grain delay with my own particular patch [duh].
A couple days later, Mick went to work on it in Reaver and set it back to me with the guitar parts (no idea what he used). I added the Dub-style opener bit and the the 'deep noises' in Ableton but otherwise left it untouched.
Then like a month later he sent me the bit that would become Bya Gtor -- it's an acoustic guitar and some kind of crazy Cologne magic (including that degredation you hear) and you can hear it in the raw from about :18-:42, after the intro (which is a version of the file I treated) and before when what I added starts to kick in. The drone you hear behind the guitar track was built with a Drone Commander + Denormalizer + RM1N and then run through Ableton (go figure) specifically the Resonator and Reverb, with some subtle ping-pong panning delay and a flanger for some movement.
The "Monks chanting" bit you hear (check 6:18 for an easy reference) alongside that is actually another copy of Mick's track that I applied my 'deep noises' logic to until I liked it/felt it represented what is my preferred sonic element in a context that worked within the piece.
As far as creative stuff... I mean, I had an idea of what I wanted it to shoot for aesthetically (and I assume the same is true on the other side) but our process was as follows:
A: Hey, here's this thing, I hope you like it. *emails file*
B: I like it! Here's what I did with it, I hope you like it! *emails file*
A: Cool!
So had that exchange twice (once with us on either side), and here we are.While the titles/art* are, you know, "serious" (like the rest of the project) we didn't really discuss them. Super easy session/project in that regard.
*Dude also did the album art in addition to making the hella good guitar noises.