Sample Rate/Frequency nomenclature
Posted: Thu Feb 04, 2021 4:03 pm
Heya
So, there are an increasing number of digital pedals on the market that feature some means of adjusting what is variously called "sample rate," "sampling frequency," "clock," etc.
Usually this is an attractive thing to me because lofi
I'm quite familiar with sampling rate reduction (SRR) and bit crushing as relatively in-your-face ways of mangling digital signal and introducing aliasing, heterodyning (i think that is applicable with some implementations of SRR) and, maybe moreso with bit reduction/crushing, increased noise and distortion that is more akin to brickwalled squarewave than the gentler forms of distortion seen in mild gain-related clipping. This is all very cool to me, and since my first Geiger Counter yoinks ago i've used these effects fairly constantly.
More recently I've been noticing pedals, usually FV-1-based, usually delay and/or verb types (including glitch machines), offering controls like "clock" or "resolution" (tho i thought resolution had more to do with bit depth than sampling rate?
) that tend to impart an overall more subtle effect that i perceive as "graininess" or "crispiness" or maybe "crunchiness" that i also tend to associate with rack effects of the 80s or 90s (which usually weren't actively going for a lofi aesthetic but, rather, because markets and budgets are gonna market and budget were artifacts of whatever technical constraints were imposed by the available tech in the allowable cost category.
Some examples of pedals i'm thinking of here are the Chase Bliss Mood ("clock") (and I guess the CB/CFX Gen Loss as well (("gen") (tho this sounds pretty much like SRR to me)) and the Dr Scientist Atmosphere ("res"), but there are others like the Alexander Pedals Syntax Error ("sample") and Radical Delay DX ("clock"), and plenty of others I'm sure (and maybe it would be fun/useful to compile a list of these pedals here
).
But my main ask is - what appreciable difference beyond degree is there between applying an SRR effect to a signal and adjusting downwards the sampling frequency/rate/clock of a time-based effect? Are they just more or less extreme applications of the same thing? idk why, but my brain can't seem to work out the distinction, and so far the internet hasn't been helping (maybe because there isn't really a difference?)....
my poor befuddled brain thanks thee in advance for any assistance ye can offer so i can stop worrying and love the system slack
So, there are an increasing number of digital pedals on the market that feature some means of adjusting what is variously called "sample rate," "sampling frequency," "clock," etc.
Usually this is an attractive thing to me because lofi
I'm quite familiar with sampling rate reduction (SRR) and bit crushing as relatively in-your-face ways of mangling digital signal and introducing aliasing, heterodyning (i think that is applicable with some implementations of SRR) and, maybe moreso with bit reduction/crushing, increased noise and distortion that is more akin to brickwalled squarewave than the gentler forms of distortion seen in mild gain-related clipping. This is all very cool to me, and since my first Geiger Counter yoinks ago i've used these effects fairly constantly.
More recently I've been noticing pedals, usually FV-1-based, usually delay and/or verb types (including glitch machines), offering controls like "clock" or "resolution" (tho i thought resolution had more to do with bit depth than sampling rate?
Some examples of pedals i'm thinking of here are the Chase Bliss Mood ("clock") (and I guess the CB/CFX Gen Loss as well (("gen") (tho this sounds pretty much like SRR to me)) and the Dr Scientist Atmosphere ("res"), but there are others like the Alexander Pedals Syntax Error ("sample") and Radical Delay DX ("clock"), and plenty of others I'm sure (and maybe it would be fun/useful to compile a list of these pedals here
But my main ask is - what appreciable difference beyond degree is there between applying an SRR effect to a signal and adjusting downwards the sampling frequency/rate/clock of a time-based effect? Are they just more or less extreme applications of the same thing? idk why, but my brain can't seem to work out the distinction, and so far the internet hasn't been helping (maybe because there isn't really a difference?)....
my poor befuddled brain thanks thee in advance for any assistance ye can offer so i can stop worrying and love the system slack