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EHX Freeze kill dry
Posted: Fri Apr 22, 2016 2:10 pm
by Faldoe
I wanted to know if it were possible to kill the dry signal so you only hear notes when the freeze is engaged - switch pressed. I like the way the wet/captured signal sounds and it would be good for ambient/noise stuff.
Re: EHX Freeze kill dry
Posted: Fri Apr 22, 2016 3:56 pm
by echoraven
If you max out the effect level wouldn't the note fading not be noticeable?
Re: EHX Freeze kill dry
Posted: Fri Apr 22, 2016 4:14 pm
by Faldoe
I'm not sure if I follow - in terms of how it relates to what I want to do.
To kind of rephrase it. I want to add a switch to that - when engaged - it kills input audio passing to the output jack, so that audio only comes through when "captured" via the freeze switch. Kind of like the kill dry on a delay, you only hear the effected notes.
This added switch would be a footswitch, so I could return the pedal to normal function easily.
The HOG allows you to do this by just putting the dry alider to zero, and keeping the other wet signal sliders at your desired levels.
Re: EHX Freeze kill dry
Posted: Sat Apr 23, 2016 7:07 am
by spacelordmother
Can be done - search around for the effects loop mod which gets you into the the circuit at the right place. Just be careful if you're not used to working with SMD or you'll end up with a dead Freeze like I have...

Re: EHX Freeze kill dry
Posted: Sat Apr 23, 2016 9:21 am
by eatyourguitar
Has nothing to do with SMD since EH always uses a separate stomp pcb connected with a ribbon cable. You just gotta use one of the available methods to finding out what pin it is. Eyeballs, internet research, audio probe, continuity tester. Choose one.
Alternatively you could build a kill switch pedal that has send and return. A legit buffered version that is maybe out of production is the samurai switch from mcspunkie fx right here on ILF.
Re: EHX Freeze kill dry
Posted: Sat Apr 23, 2016 5:02 pm
by spacelordmother
The Feeeze stomp is separate but it's not a bypass - it just triggers the circuit to grab a sample of the audio.