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Pigtronix Echolution the Sequel
Posted: Sun Nov 10, 2013 2:44 pm
by Bellyheart
http://www.pigtronix.com/products/echolution-2/
http://www.pigtronix.com/products/echolution-2-deluxe/
Seems crazy. I'm sure it'll cost more than I can afford but with the things they seem to cover, it might be worth it.
Re: Pigtronix Echolution the Sequel
Posted: Sun Nov 10, 2013 2:47 pm
by sonidero
Dude the deluxe looks nutzzz...
Too bad it's red...

Re: Pigtronix Echolution the Sequel
Posted: Sun Nov 10, 2013 2:54 pm
by Holy Schnikes
Lot going on there.
Re: Pigtronix Echolution the Sequel
Posted: Sun Nov 10, 2013 3:33 pm
by Bellyheart
The other is simpler.
There's a namm demo that someone should post. I'm computer less. I don't remember people talking about this during summer namm.
I'm curious about the editor and what's possible with the computer. Flashback was decent, so I imagine this guy improved on it.
Re: Pigtronix Echolution the Sequel
Posted: Sun Nov 10, 2013 3:42 pm
by sonidero
[youtube]http://www.youtube.com/watch?v=dzZJxTJRHLs[/youtube]
Re: Pigtronix Echolution the Sequel
Posted: Sun Nov 10, 2013 3:54 pm
by Bellyheart
More playing. Damn if that doesn't sound great at the end and he may have one of the most punchable faces. I love the stuff he does.
Re: Pigtronix Echolution the Sequel
Posted: Sun Nov 10, 2013 4:03 pm
by sonidero
Yeah talkin... I like what he said about Analog and Digital though... Pigtronix is cool stuff...
Re: Pigtronix Echolution the Sequel
Posted: Sun Nov 10, 2013 6:37 pm
by hazelwould
I wanted to hate that. But that seems like it could be pretty cool.
My only problem is the pigtronix stuff I've played always seems to have weird quirks that I can't get past. Reminds me of EHX in that regard.
Re: Pigtronix Echolution the Sequel
Posted: Sun Nov 10, 2013 7:31 pm
by Haki
hazelwould wrote:I wanted to hate that. But that seems like it could be pretty cool.
My only problem is the pigtronix stuff I've played always seems to have weird quirks that I can't get past. Reminds me of EHX in that regard.
At least the power requirements went from 15V 200mA to 18V 100mA. This thing looks pretty damn promising with all the possible tweak options. Price won't be pretty, but hopefully the used price for this is similar to the first Echolution.
Re: Pigtronix Echolution the Sequel
Posted: Mon Nov 11, 2013 2:25 am
by vrom
I'd dig on Pigtronix gear if their pedals didn't have jacks coming out of most the sides....
Re: Pigtronix Echolution the Sequel
Posted: Mon Nov 11, 2013 9:06 am
by DarkAxel
looks very much like a delay focused on the sort of players who have a very strict setlist which they stick to... people who don't need/want to tweak stuff on the fly, who don't jam and improvise and play around

Re: Pigtronix Echolution the Sequel
Posted: Mon Nov 11, 2013 1:11 pm
by Bellyheart
It has 60 presets…what do you mean? A set and forget kind of delay?
Re: Pigtronix Echolution the Sequel
Posted: Mon Nov 11, 2013 2:38 pm
by bigchiefbc
DarkAxel wrote:looks very much like a delay focused on the sort of players who have a very strict setlist which they stick to... people who don't need/want to tweak stuff on the fly, who don't jam and improvise and play around

It's tough to tell honestly. I thought the Mobius was going to be the same way, but I figured out that it's actually pretty easy to tweak on the fly, especially since you have a knob that you can assign whatever you want to for each patch. I actually end up doing a lot of knob twiddling with it now, and then I have the save spots for my set-and-forget slots. No idea if the Echolution is the same way or not.
Re: Pigtronix Echolution the Sequel
Posted: Mon Nov 11, 2013 7:28 pm
by DarkAxel
It seems to be a set and forget type of thing where you just switch presets, but you can't really get down on your knees and find new stuff and reset shit for jams and momentary flashes of madness and creativity and experimentation
maybe i'm just skeptical, it's just that these prese- based delays that cen get really deep into tailoring the sound feel a bit non-compatible with bands that are not really "controlled enviroment"... makes sense?

not necessarily a bad thing, but it's something that might not work for everyone
bigchiefbc wrote:DarkAxel wrote:looks very much like a delay focused on the sort of players who have a very strict setlist which they stick to... people who don't need/want to tweak stuff on the fly, who don't jam and improvise and play around

It's tough to tell honestly. I thought the Mobius was going to be the same way, but I figured out that it's actually pretty easy to tweak on the fly, especially since you have a knob that you can assign whatever you want to for each patch. I actually end up doing a lot of knob twiddling with it now, and then I have the save spots for my set-and-forget slots. No idea if the Echolution is the same way or not.
¨
oh well

Mobius is another of this sort that comes to mind, glad to hear it's actually tweakable... i might be wrong then!
Re: Pigtronix Echolution the Sequel
Posted: Mon Nov 11, 2013 7:52 pm
by RR Bigman
huh....one of the tap divisions is phi...DAT GOLDEN RATIO