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Subdecay Spring Theory

Posted: Thu Jan 12, 2012 10:46 pm
by Holy Schnikes
Sounds effin' good, Subdecay makes some great stuff. Very realistic spring plus a room mode that gets gigantic sounding (Hall) with insane decay while retaining some clarity. I'm not in need of a verb but this is a pretty simple option that sounds awesome. I believe they wrote all the code and what not so nothing else quite like it...

[youtube]http://www.youtube.com/watch?v=4D9kXOGHxJg[/youtube]

Re: Subdecay Spring Theory

Posted: Thu Jan 12, 2012 11:31 pm
by bronzetalon
Seems neat, wouldn't mind comparing it to my Wet.

Re: Subdecay Spring Theory

Posted: Fri Jan 13, 2012 1:13 am
by hazelwould
Gassssssss painssssssss grrrrrrrrr

Re: Subdecay Spring Theory

Posted: Fri Jan 13, 2012 1:16 am
by theactionindex
Sounds legit, definitely interested.

Re: Subdecay Spring Theory

Posted: Sun Jan 15, 2012 12:04 pm
by hatshirt
sounds good! if i didnt have a ghost echo and a dispatch master i'd be all over this!

Re: Subdecay Spring Theory

Posted: Sun Jan 15, 2012 12:15 pm
by coldbrightsunlight
That actually sounds really nice! Love the way it gets feedback-y when the depth is turned up high (I assume). I've been thinking about getting a simple reverb that sounds nice but also lets you set the decay really long, and this looks pretty good for that if I ever decide to get one.