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morpheus droptune
Posted: Sun May 29, 2011 8:37 pm
by fuzzmax
I may be late on this but anybody heard of this??? or has it?? sounds pretty cool!!!
http://www.youtube.com/watch?v=DcDvSq1p ... re=related
Re: morpheus droptune
Posted: Sun May 29, 2011 9:56 pm
by bpamier
yeah it's not a bad pitchshifter for it's price. i've seen it around here and there and from what I've heard, the tracking is a bit off. i guess this would be the next best thing when compared to the eventide pitchfactor, however.
this video might interest you:
http://www.youtube.com/watch?v=6vbxYnRW6lE
Re: morpheus droptune
Posted: Sun May 29, 2011 11:29 pm
by bigchiefbc
The guitarist in my covers band uses it. I've been impressed. It never glitches out and the latency isn't noticible to me.
Re: morpheus droptune
Posted: Sun May 29, 2011 11:40 pm
by Holy Schnikes
bigchiefbc wrote:The guitarist in my covers band uses it. I've been impressed. It never glitches out and the latency isn't noticible to me.
This was my experience when I tried one out as well, really impressive results with the Droptune.
Re: morpheus droptune
Posted: Mon May 30, 2011 1:09 am
by 01010111
I tried one out at the guitar center and it felt a little gimmicky to me. Digital polyphonic octaving is pretty popular these days and unless it does something cool, like give you lots of modulating abilities or filters or multiple octaves I don't get all that excited. I'd get a ring thing instead of this based on price and features, it has the latency thing about as bad as the Morpheus but has zillions of modulation options.
Re: morpheus droptune
Posted: Mon May 30, 2011 2:15 am
by Bellyheart
I played it at GC as well. Fun. Definitely digitalk as can be, but does ideal tracking in my mind. You can tap a momentary switch that allows you to return to orignal pitch...kinda like what the new Whammy cosigned on. That function was fun for me. Digital hammers.
Re: morpheus droptune
Posted: Mon May 30, 2011 12:11 pm
by bigchiefbc
It definitely has a bit of digital chirp to it, but my guitarist always uses some dirt/distortion after it, which chills it out a bit. Makes it so you really can't tell.