Re: Count To Five
Posted: Sun Dec 20, 2015 2:51 am
that profile pic gets me everytime.goosekevin wrote:Mode 3 yes mode 2 no
scott is the kind of mastergenius the world needs more of.
he's a big inspiration to me, for serious.

that profile pic gets me everytime.goosekevin wrote:Mode 3 yes mode 2 no
yes you can record while the pedal is still playing back a sample in mode 2, but once you release the record footswitch the new sample will take over completely, not layer. you could though with the new firmware record layers in mode 3 then flip to mode 2 to slice it up, but again recording in mode 2 will overwrite, not layer.Eric! wrote:I thought I read something about being able to record to Mode 2 while playback is still going, for TWANZISHUNS.
You'll love the thing mateyelcapistan wrote:I feel like it'll all make sense once I have the pedal haha
The problem being?Inconuucl wrote:Yeah, and at that point it'll basically become a stripped down Anti-nautilus.
Yes it basically two 4 second buffers that get written to at alternate footswitch holds, that's why you get 4 seconds for a sample in mode 2 but 8 seconds in mode 3, where you are just layering onto one buffer that occupies the entire memory space. Not to give too much away but the next thing we will drop has more like 2 mins of loop time and is a fairly complicated granular, although not a rip on the anti nautalis or anything like that. i know i have talked about it before and keep saying it will come out blablabla but this year went a little crazy with the ct5 so i just continued to do runs of those, and now here we are the year has passed, nothing new released, this has been a somewhat sobering realization, so we will be making a better effort to actually finish projects promptly next year. there should be 2 larger time based effects released in 2016, one asap/late january and the other near the fall/winter. we are finishing up manufacturing the current ct5 run for now, which should wrap up in January, then releasing the new guy (tentatively called "856 for ZELLERSASN") and producing both models during the first bit of 2016.Strange Tales wrote:The problem being?Inconuucl wrote:Yeah, and at that point it'll basically become a stripped down Anti-nautilus.![]()
The loop timer in Mode 2 is 4 seconds right? How long of a loop timer do you people want for your sounds? 4 seconds is honestly more than enough for me for most things I do.
multi_s wrote:Yes it basically two 4 second buffers that get written to at alternate footswitch holds, that's why you get 4 seconds for a sample in mode 2 but 8 seconds in mode 3, where you are just layering onto one buffer that occupies the entire memory space. Not to give too much away but the next thing we will drop has more like 2 mins of loop time and is a fairly complicated granular, although not a rip on the anti nautalis or anything like that. i know i have talked about it before and keep saying it will come out blablabla but this year went a little crazy with the ct5 so i just continued to do runs of those, and now here we are the year has passed, nothing new released, this has been a somewhat sobering realization, so we will be making a better effort to actually finish projects promptly next year. there should be 2 larger time based effects released in 2016, one asap/late january and the other near the fall/winter. we are finishing up manufacturing the current ct5 run for now, which should wrap up in January, then releasing the new guy (tentatively called "856 for ZELLERSASN") and producing both models during the first bit of 2016.Strange Tales wrote:The problem being?Inconuucl wrote:Yeah, and at that point it'll basically become a stripped down Anti-nautilus.![]()
The loop timer in Mode 2 is 4 seconds right? How long of a loop timer do you people want for your sounds? 4 seconds is honestly more than enough for me for most things I do.
happy holidays ilf.