Page 3 of 3

Re: Sell Everything. Buy a Zoia.

Posted: Thu Jun 06, 2019 2:32 am
by coupleonapkins
All these anti-programming posts are only fueling my fire for a Zoia, dag gummit :mad:

Image
Image

Re: Sell Everything. Buy a Zoia.

Posted: Thu Jun 06, 2019 1:48 pm
by Ghost Hip
Invisible Man wrote:I kinda feel the same way, except there's not much of an option. Otherwise you're in modular territory, which is a pit of despair. I came to accept that any reasonably sized and priced solution to my issues would be 1) digital, 2) have to utilize an unorthodox (for pedals) interface, and 3) would require knowledge of synthesis. It doesn't seem possible that a pedal could exist that can do the stuff the Zoia can without fulfilling each of those requirements.

And the menu diving is less annoying than you would expect - basically, you're choosing your module and its features. Think 'RPG selection screen,' not 'where is that file buried in my C: drive.'
Option for what? just curious. I have had a pretty positive experience with modular, so I don't view it as a pit of despair. Is that what attracted you to Zoia and how you are currently using it?

Regarding interface, I've watched the cuckoo demo among others and it's certainly a capable machine and the interface looks easy/intuitive. I just honestly struggle with any digital interface, it just doesn't click cognitively for me as much as having physical pieces for each module/effect/etc. I even struggle a little with the bitquest which doesn't even have a menu. :lol: I am not bashing the Zoia in anyway just merely expressing my personal abilities to grapple with it's features and be productive and creative with it.

Re: Sell Everything. Buy a Zoia.

Posted: Thu Jun 06, 2019 2:12 pm
by whoismarykelly
Ghost Hip wrote: Regarding interface, I've watched the cuckoo demo among others and it's certainly a capable machine and the interface looks easy/intuitive. I just honestly struggle with any digital interface, it just doesn't click cognitively for me as much as having physical pieces for each module/effect/etc. I even struggle a little with the bitquest which doesn't even have a menu. :lol: I am not bashing the Zoia in anyway just merely expressing my personal abilities to grapple with it's features and be productive and creative with it.
With physical modules you can see all the controls and their labels. You can also manipulate multiple controls at once. The Zoia is a memory game by comparison. You drop a module on the grid and its 1-8 colored buttons. You tap on a button to see what parameter it is. Considering that there are a lot of modules in the machine and varying numbers of parameters that can be added or removed per module, I found it really tricky to remember what was what without tapping on them to make sure. And a given patch you make might have 20+ modules in it over multiple pages. That made the idea of performing with it a nightmare for me. I have to be able to see controls and labels for my workflow.