Re: RMA TOURBOX : First Review On Page 4
Posted: Tue Jan 08, 2019 12:20 pm
rickenbastard wrote: [youtube]http://www.youtube.com/watch?v=YmiB6a8Bas4[/youtube]
https://www.youtube.com/watch?v=YmiB6a8Bas4
rickenbastard wrote: [youtube]http://www.youtube.com/watch?v=YmiB6a8Bas4[/youtube]
https://www.youtube.com/watch?v=YmiB6a8Bas4
That might not be too far from the truth. I've settled in on some design criteria for the Polybius, and true to my fashion, it hinges on aspects that benefit some other build ideas and requires me to learn some new skills. Some of the technology demanded by the Polybius is employed in the current Mudlark, but it'll be a while in the making and ultimately the Polybius and Monobius will occupy two different strata, so one will not obsolete the other. I'm happy to hear the Monobius lived up to to expectation/reputation/whatever-ation.Chankgeez wrote:Polybius 2020

Yeah, I tried (though somewhat ineffectively) to illustrate that there are more than just one swept range between two ends of some of the controls, carrier gain especially has regions along the sweep that revert or morph to another "function" beyond or below a certain point. Once you get a hang of the thresholds it becomes easier to dial yourself out of or into a tail spin. Control messiness plays a partDandolin wrote:As for tricksiness--there's more than one way to get complex or chaotic pulses running alongside clang and fuzz, and you get there by exploration. The controls are interactive, and at times surprising. I don't believe this is because of a messy control schema, but rather because of my need to get a better grounding in the circuit and how the ranges and interactions create different effects. In short--I do need more time to get to know Monobius
The low pass section has always been the tipping point into (non useful) chaos with these, the earlier versions would run away into self oscillation if parts tolerance swung one way or another (I believe it had to do with differences in transistor beta) so I'd have to damp out or restrain stages in the low pass section to keep it from oscillating, and the fixes wouldn't carry over to a new batch of parts so there are numerous renditions of the DIRT section in existence. The current version has a better localized feedback path to keep things stable, and by and large I can maintain a reasonable level of consistency.lordgalvar wrote:Versus the v1.2, I think the brick is more stable and the low noise section is more full sounding (that could be because I tend to use the mix out on the big one instead of the individual outs).
I dig it when you hit a low note and everything vibrates.rickenbastard wrote:Finally uploaded another
[youtube]http://www.youtube.com/watch?v=aOFtOVlaZY4[/youtube]
You did, and your slot is nearing fast on the list.raj007 wrote:I thought I signed up for this tour box ages ago...maybe?
If so I’m sure it was before I moved...Can you let me know, Curtis?
Thanks!lordgalvar wrote: I tried to show the differences between the older and newer Mudlark.
[youtube]http://www.youtube.com/watch?v=rqgKux9wPQM[/youtube]
Both are awesome.