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Re: Non conventional effects.
Posted: Wed May 16, 2018 10:19 pm
by Dandolin
Re: Non conventional effects.
Posted: Wed May 16, 2018 11:11 pm
by 01010111
comesect2.0 wrote:there were 4 motors on this before it was decommissioned
dyt 003-iloveimg-resized[1].jpg
HOT
Re: Non conventional effects.
Posted: Wed May 16, 2018 11:33 pm
by rustywire
This was fun circa BILF. 4 sources with a 4x2 stereo mixer.
ds-lite with korg ms-10
buddha machine 1
ipad2 with rebirth
'60s sony lapel mic
The mic is plugged into a ww2 hi-lo headset field transformer which brings it to life and facilitates saturation.
buddha machine: drone source either direct or miking the speaker
ms-10: 1 hit drums, various percussion triggering, gating, synthy enveloping
rebirth: rhythm section
minidisc player for its nonlinear response & atrac compression; sampling, archiving
Pretty Years provides the stunt
BitQuest is the duct tape & zipties holding everything together
The Tape T's tap tempo was/is a revelation for working out mathy rhythms in an unorthodox twist on the tap tempo mpc60-loop creation I prefer for workflow
Re: Non conventional effects.
Posted: Fri May 18, 2018 3:54 pm
by BitchPudding
Dr. Sherman Sticks M.D. wrote:too bad there is literally no more toy stores in the states. toys r us used to always have some cool stuff. weird mics / keyboards.
i got a spongebob drum machine a couple years ago for my bday that had like mostly 909 sounds on it.
that ucreate thing was pretty cool by mattel. not sure how much they go for now.
Depending on where you live, theres plenty of flea markets that sell noisy toys. Thats where im headed next.
Re: Non conventional effects.
Posted: Fri May 18, 2018 5:32 pm
by Dr. Sherman Sticks M.D.
ah good point mang!
Re: Non conventional effects.
Posted: Fri May 18, 2018 8:38 pm
by Davin
Reminds me of my old Zube Tube. I mostly use it to chase my cats around these day, but I've reamped stuff through it for some super psychedelic reverb sounds.
Re: Non conventional effects.
Posted: Sat May 19, 2018 12:31 am
by Dandolin
I remember those! I can imagine that would sound psychdelicious

Re: Non conventional effects.
Posted: Sat May 19, 2018 10:13 am
by rfurtkamp
In the stone age, I'd just go to the Toys R Us and look for anything that had awful (or funny) samples that were early digital.
Robocop muttering 'Drugs are trouble' into a 15s reverb was a thing of terror.
And I had a pocketful of gas station noisemakers - the little piezo keychain "guns" that played a different sound every time you pulled the trigger or worked the hammer.
Re: Non conventional effects.
Posted: Sat May 19, 2018 11:42 am
by Jero
You can get 16 sound noise kits for a couple bucks. Easy to build. I have one I have been meaning to put into an enclosure, and make a little more user friendly.
Re: Non conventional effects.
Posted: Sun May 20, 2018 9:30 am
by qersty
a radio into distortion and delay is a classic weird sound generator, you can get awful pink noise and random spoken bits its great.
Re: Non conventional effects.
Posted: Mon May 21, 2018 11:54 am
by comesect2.0
last night we geared up to get down,
and when the jam capootzed, we left an OD and fuzz on, controls rolled back...

with still much sensitivity ...and sustaining output
laying down my stick, we dimme
d the
lights, and switched the ceiling room fan on, and sat down.. with a glass of cold milk.
Suddenly!

to my sur
prise! like church bells, or wind
chimes a timbre siren'd across the r
oom from my peavey 20W amplifier; it was the current of air flow vibrating the strings on my stick, and it sounded really cool. subtle and random and like...chimes.....not like the.......roto guitar....

by boyd turd rice