Re: ROLL 20! DnD MEGAthread
Posted: Sat Sep 09, 2017 7:52 am
Is anybody interested in doing a skype or roll 20 style campaign? Can even record everything a la ILFCAST for al to peruse at their leisure.
That sounds amazing.Invisible Man wrote:DMing a 5e game with friends I've known since we were kids. Reconnected after we moved back to the area last year.
One setup session, two gameplay sessions. They've leveled up, solved some puzzles, collected loot, defaced corpses, contracted scabies from buxom wenches, destroyed a yuan-ti nest, battled a monster they refer to as 'the invisible vagina,' giant spider, flail snail, and attempted to unravel the mystery of their initial imprisonment.
They always bring some obscure mead or some shit. I drink ginger ale. Usually four-five hour sessions...it's a really good time.
They were super useful, but I always felt like it was a waste of a paper to keep reprinting every time anything changed. Wonder if there's any iPad apps?worra wrote:Has anyone checked out the character sheet stuff on the official WotC D&D Beyond site? It's pretty damn handy, my previous group was using it.
There are a lot of digital resources via Google Docs and excel if you use those things. Otherwise, Pencile and freaking Paper.spacelordmother wrote:That sounds amazing.Invisible Man wrote:DMing a 5e game with friends I've known since we were kids. Reconnected after we moved back to the area last year.
One setup session, two gameplay sessions. They've leveled up, solved some puzzles, collected loot, defaced corpses, contracted scabies from buxom wenches, destroyed a yuan-ti nest, battled a monster they refer to as 'the invisible vagina,' giant spider, flail snail, and attempted to unravel the mystery of their initial imprisonment.
They always bring some obscure mead or some shit. I drink ginger ale. Usually four-five hour sessions...it's a really good time.
Mead is gross. My last group always drank that Mountain Dew flavored vodka.![]()
They were super useful, but I always felt like it was a waste of a paper to keep reprinting every time anything changed. Wonder if there's any iPad apps?worra wrote:Has anyone checked out the character sheet stuff on the official WotC D&D Beyond site? It's pretty damn handy, my previous group was using it.
This does sound like me when I play boardgames.Invisible Man wrote:I neglected to mention that two NPCs in my game are named Kent and Eivind. Eivind is gonna turn out to be a real dickbag (sorry buddy).
Kent is a barkeep at a village tavern. Suspicious, muttonchopped, and always willing to help a traveler find a wench.
Eivind is the majordomo to Stephanos (one of the big bads). Eivind has contracted the PCs out as mercenaries, but they don't yet realize they're pawns in a scheme to enslave the varied peoples of Areola.
I grew up playing 1st Edition as well (still have all the books). I thought 2E was okay, but that's when they started trying to quantify every possible thing with rules, parameters, etc. To me, that makes the game not as fun. Less rules and more imagination from the DM and players make for great sessions, in my opinion. A good 1E campaign is essentially collaborative fiction writing; later rulesets made it more like algebra class.bloatedsack wrote:I grew up with 1st edition, and I preferred everything about 2nd except for the explosion in "kits" and crap they started to push, but rules-wise 2E was where it's at. Last few times I played, we used a rule set called "Dungeon" or something which was supposed to harken back to the more open, imagination based versions of D&D, which was nice.