Re: Dwarfcraft/Fuzzrocious Collab
Posted: Wed Jun 08, 2016 11:11 am
That thing cops some straight up Vangelis tones around 4-5 mins into the Dwarfcraft demo. Somebody get one and play Chariots of Fire on it.
All that does is validate to the builder that it is ok to be lazy and put out a sub-par product. It is like giving a crappy performance because you know things can be fixed in post production. As a general rule we should be correcting root causes of issues, not simply addressing the symptoms that arise from the root problem.D.o.S. wrote:... just get a noise gate?UglyCasanova wrote:Cool, but my god is it noisy.
Btw: isn't the glitch stomp really a freeze stomp? Reminds me of the granular ring mod discussion we had a while back.aens_wife wrote: It isn't the boost that is causing the hissing noise in this circuit. It has to do with the chip that we use and how it interacts with the rest of the circuit. It isn't that we love the background noise here, or think it adds tremendously to the sound, but it is what it is. Nothing we can do about it unfortunately, without changing the fundamentals of the pedal.
I'm just trying to cultivate a go-to reply to everything UC says about a pedal here. keep me out of your politics.Ugly Nora wrote:All that does is validate to the builder that it is ok to be lazy and put out a sub-par product. It is like giving a crappy performance because you know things can be fixed in post production. As a general rule we should be correcting root causes of issues, not simply addressing the symptoms that arise from the root problem.D.o.S. wrote:... just get a noise gate?UglyCasanova wrote:Cool, but my god is it noisy.
It's not like I don't own noisy pedals, but some pedals don't suit being noisy. A rythmic pitch shifter being one of them.jwar wrote:I can deal with some noise. Every Dwarfcraft I've had has had some level of noise, which I always thought added to the overall character. I certainly wouldn't call their designs lazy or anything like that. Sometimes it's not as easy to fix things as you'd think. So props to you homies on this pedal! I'll buy one as soon as I can!
I think it's fine with most dirt pedals honestly.UglyCasanova wrote:It's not like I don't own noisy pedals, but some pedals don't suit being noisy. A rhythmic pitch shifter being one of them.jwar wrote:I can deal with some noise. Every Dwarfcraft I've had has had some level of noise, which I always thought added to the overall character. I certainly wouldn't call their designs lazy or anything like that. Sometimes it's not as easy to fix things as you'd think. So props to you homies on this pedal! I'll buy one as soon as I can!
No politics intended, sorry if you got that from my post. What I am saying is that is always better to address things as close to the root of the problem as possible instead of fixing the issues that arise from the problem because that is a never ending cycle. For example, take a common cold. We've all gotten them, and most of us have probably taken medicine like NyQuil or Robotussin to deal with the symptoms of the problem. The problem with these medicines is that while it relieves your symptoms, it doesn't actually fix the problem of why you got the cold, or make the cold go away any quicker. Wouldn't it be nice to actually find something that prevents you from getting the cold in the first place? The Dwarfcraft pedal is like a bad cold.D.o.S. wrote:I'm just trying to cultivate a go-to reply to everything UC says about a pedal here. keep me out of your politics.Ugly Nora wrote:All that does is validate to the builder that it is ok to be lazy and put out a sub-par product. It is like giving a crappy performance because you know things can be fixed in post production. As a general rule we should be correcting root causes of issues, not simply addressing the symptoms that arise from the root problem.D.o.S. wrote:... just get a noise gate?UglyCasanova wrote:Cool, but my god is it noisy.