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Re: Seppuku FX
Posted: Fri Dec 18, 2015 9:41 pm
by lordgalvar
Good review man...just one thing is that it does have dynamic triggering of the repeats [resetting them. Discovering the trick is the trick for it's dynamics I guess]
Re: Seppuku FX
Posted: Fri Dec 18, 2015 9:58 pm
by psychic vampire.
Sorry, my second post was definitely more derisive than I felt. From viewing the listing it seemed like you were tryna profit, and the description, while hilarious, just seemed kinda over it. But also, turns out the internet erases tone. Hope you get a good trade though.
Re: Seppuku FX
Posted: Sat Dec 19, 2015 9:44 am
by sssweatyauraaa
lordgalvar wrote:Good review man...just one thing is that it does have dynamic triggering of the repeats [resetting them. Discovering the trick is the trick for it's dynamics I guess]
aha! i did notice that on ML, but it's not as prevalent as in the KK. i think i just wanted the ML to do something it didn't, which is fine. i move onto white collar crime.

anyone got a line on an Anti-nautilus?

Re: Seppuku FX
Posted: Sat Dec 19, 2015 9:51 am
by sssweatyauraaa
psychic vampire. wrote:Sorry, my second post was definitely more derisive than I felt. From viewing the listing it seemed like you were tryna profit, and the description, while hilarious, just seemed kinda over it. But also, turns out the internet erases tone. Hope you get a good trade though.
it's cool. i'm a nerd just like the rest of you dorks. i've learned to *try to chill the fuck out* on the internet over the past few years. i don't want to feel butt-hurt, but also don't want to misrepresent myself, therefore a humorous address was necessary. there are much more important things to complain and worry about, like what i'm having for dinner. the internet dehumanizes, as you're all well aware. thanks for hearing me out and thanks to the handful that have taken interest in my pedal.
Re: Seppuku FX
Posted: Sat Dec 19, 2015 2:30 pm
by psychic vampire.
I would trade you a really well made dinner for it.
Re: Seppuku FX
Posted: Wed Dec 23, 2015 11:14 pm
by Uncle Grandfather
oh boy...
these were delivered today. the good dr wasn't foolin about having nailed the reset feature. here's a listen to one way i was having fun with the reset having the feedback set to self oscillate but only starts when i stop playing or depending on playing dynamics. pretty cool
[youtube]http://www.youtube.com/watch?v=pWY2tAzcFO8[/youtube]
Re: Seppuku FX
Posted: Thu Dec 24, 2015 12:45 pm
by psychic vampire.
Damn. The Eccodrone sounds amazing. Any chance of a longer demo soon?
Re: Seppuku FX
Posted: Thu Dec 24, 2015 1:04 pm
by lordgalvar
You weren't kidding he nailed the reset! Seems like the release is faster too. Sounds great, UG!
Re: Seppuku FX
Posted: Thu Dec 24, 2015 1:29 pm
by resincum
sssweatyauraaa wrote:anyone got a line on an Anti-nautilus?

get in line, buddy..
Re: Seppuku FX
Posted: Thu Dec 24, 2015 1:35 pm
by Uncle Grandfather
psychic vampire. wrote:Damn. The Eccodrone sounds amazing. Any chance of a longer demo soon?
yeah, i'll get on that asap...was intending to do a more in depth demo yesterday but phone rang haha.
lordgalvar wrote:You weren't kidding he nailed the reset! Seems like the release is faster too. Sounds great, UG!
pretty sure with some practice and more familiarity with the knobs its going to be possible to get the timing/onset of the repeats at will. seems there are a couple different ways to approach it too. one by how you set the bottom knob and the other by how...strong? the input signal is. playing dynamics can be adjusted to trigger, and that obviously has to do with knob setting, but also stacking with other pedals it responds differently too. really fun pedal, you're gonna love it

both of them

Re: Seppuku FX
Posted: Thu Dec 24, 2015 1:40 pm
by UglyCasanova
Top left = input
Bottom left = repeat volume
Together they set the threshold? That's how I understand it...what do you say, UG? Great clip btw!

Re: Seppuku FX
Posted: Thu Dec 24, 2015 1:43 pm
by lordgalvar
I've got the memory loss triggering down...just some trick here and there for each specific one. (Some require super hot and some require super attenuated signals). Should be interesting to play a more dynamic version that I don't have to plan as much for (but probably will depending on the situation haha). I think a volume pedal would do wonders with these pedals (I should probably get one one day haha).
Yea, excited to get those two! Interested to see the difference!
Re: Seppuku FX
Posted: Thu Dec 24, 2015 1:50 pm
by Uncle Grandfather
UglyCasanova wrote:Top left = input
Bottom left = repeat volume
Together they set the threshold? That's how I understand it...what do you say, UG? Great clip btw!

didn't have too much time with it yesterday but, top left seems to be a volume knob...and the pedal seems to be quite LOUD. Noticed that when I played really lightly I could get it do really cool things vis a vis playing over the repeats or something without retriggering maybe? Having all that volume on tap was appreciated in that instance to boost the output cause I had to play REALLY lightly for whatever I was doing..can't really remember but it was cool haha. Bottom knob more ccw was harder to get it to reset, more cw easier...i think there is more going on but that much was clear. Wouldn't be surprised if the two work together.
Re: Seppuku FX
Posted: Thu Dec 24, 2015 1:51 pm
by Uncle Grandfather
lordgalvar wrote:I've got the memory loss triggering down
i always think that, until I stack it with a different pedal and all bets are off

Re: Seppuku FX
Posted: Thu Dec 24, 2015 2:38 pm
by lordgalvar
haha, I guess I should say "I know the path to travel" hahaha.