Re: Count To Five
Posted: Sat Feb 27, 2016 11:38 am
Pedal sounds cool. Unfortunately the finish of mine is not good - chip out of the paint and debris on the expression jack side. Sent an email about it but no response.


kingnimrod wrote:Pedal sounds cool. Unfortunately the finish of mine is not good - chip out of the paint and debris on the expression jack side. Sent an email about it but no response.
Bellyheart wrote:Aw come on.
I got mine Saturday and still haven't played it. I don't have the ability atm and it's making me sad.
Somnambulance wrote:Love the CT5 still, but the new jacks require you to use hulk strength to connect the power cables so it doesn't cut off. just FYI
Somnambulance wrote:Love the CT5 still, but the new jacks require you to use hulk strength to connect the power cables so it doesn't cut off. just FYI
multi_s wrote:Somnambulance wrote:Love the CT5 still, but the new jacks require you to use hulk strength to connect the power cables so it doesn't cut off. just FYI
If you have problems with your jack i can send you a replacement, they are relatively easy to replace/attached to the pcb with a header/no soldering required for replacement.
Eric! wrote:multi_s wrote:Somnambulance wrote:Love the CT5 still, but the new jacks require you to use hulk strength to connect the power cables so it doesn't cut off. just FYI
If you have problems with your jack i can send you a replacement, they are relatively easy to replace/attached to the pcb with a header/no soldering required for replacement.
Every pedal needs soft-touch switches
multi_s wrote:Somnambulance wrote:Love the CT5 still, but the new jacks require you to use hulk strength to connect the power cables so it doesn't cut off. just FYI
If you have problems with your jack i can send you a replacement, they are relatively easy to replace/attached to the pcb with a header/no soldering required for replacement.
zoooombiex wrote:mine does not seem to always reset the buffer length in mode 2 after stopping a loop and starting a new one. Specifically, any time you record a new loop that is shorter than the old loop, the new shorter length becomes the maximum possible length for the next loop - even if you completely stop the loop and try to record a new one. For example,
1. record a fresh 2 second loop in mode 2
2a. if you stop the loop and start recording a new one, the maximum length is 2 seconds. if you go over 2 seconds, it wraps around.
2b. if you stop the loop and record a new 1 second loop, the 1 second loop will function properly. but if you then stop that 1 second loop and try to record a new loop, 1 second is the new max time.
3. to reset the available buffer length, you can flip to mode 3 and back (with the loop not playing). then you have the full 8 seconds again.
I'm not sure if this is how it's supposed to behave, but it seems like once you stop a loop it would be nice to not be constrained by the prior loop's length.