Congrats again by the way

Chankgeez wrote:
DWARFCRAFT: We are not fucking around this year.
Doctor X wrote:this pedal is a really neat little idea!
a couple of questions - the guitarmoderne article says it remembers up to 8 ''kills'', presumably within a certain timeframe, ie not remembering them from a minute ago etc?
so how does it loop them? how does it know where to start and stop the looping sequence? is it measuring non-kill space after the last kill until you hit the recall?
would be nice to see a demo over a beat to see how easy it is to get the 'loop' in sync
ok, that was all 1 question really, the other is about the 'clicks', you are very possibly correct that it is better with them, but if it were possible then i think it would be nice to have the option of a switch between click and no-click with the gentler slope.
so you can switch between the more lo-fi glitch feel, and a cleaner one that isnt adding anything extra to the sound, just taking away
Music out on all streaming services and bandcamp and what not.
Chankgeez wrote:
DWARFCRAFT: We are not fucking around this year.
Doctor X wrote:a couple of questions - the guitarmoderne article says it remembers up to 8 ''kills'', presumably within a certain timeframe, ie not remembering them from a minute ago etc?
so how does it loop them? how does it know where to start and stop the looping sequence? is it measuring non-kill space after the last kill until you hit the recall?
would be nice to see a demo over a beat to see how easy it is to get the 'loop' in sync
ok, that was all 1 question really, the other is about the 'clicks', you are very possibly correct that it is better with them, but if it were possible then i think it would be nice to have the option of a switch between click and no-click with the gentler slope.
so you can switch between the more lo-fi glitch feel, and a cleaner one that isnt adding anything extra to the sound, just taking away
goroth wrote:Only thing I'm wondering is how accurate you can sync this thing live. I'm thinking my drummer my want to punch me in the face for using it.
But I don't really care. Rad pedal is rad.
Doctor X wrote:a couple of questions - the guitarmoderne article says it remembers up to 8 ''kills'', presumably within a certain timeframe, ie not remembering them from a minute ago etc?
Doctor X wrote:so how does it loop them? how does it know where to start and stop the looping sequence?
Doctor X wrote:is it measuring non-kill space after the last kill until you hit the recall?
Doctor X wrote:would be nice to see a demo over a beat to see how easy it is to get the 'loop' in sync
Doctor X wrote:ok, that was all 1 question really, the other is about the 'clicks', you are very possibly correct that it is better with them, but if it were possible then i think it would be nice to have the option of a switch between click and no-click with the gentler slope.
Chankgeez wrote:
DWARFCRAFT: We are not fucking around this year.
aen wrote:goroth wrote:Only thing I'm wondering is how accurate you can sync this thing live. I'm thinking my drummer my want to punch me in the face for using it.
But I don't really care. Rad pedal is rad.
Shouldn't be tough at all with a real drummer.Doctor X wrote:a couple of questions - the guitarmoderne article says it remembers up to 8 ''kills'', presumably within a certain timeframe, ie not remembering them from a minute ago etc?
The buffer is reset every time you start a new pattern, so you tap one in, hit the "rekill" and it loops. You turn off the rekill and the next tap of the kil switch begins a new pattern. And It'll hold more than 8, for sure. Kind of a lot.Doctor X wrote:so how does it loop them? how does it know where to start and stop the looping sequence?
The loop starts with your first kill, and stops when you hit the rekill.Doctor X wrote:is it measuring non-kill space after the last kill until you hit the recall?
Yep!Doctor X wrote:would be nice to see a demo over a beat to see how easy it is to get the 'loop' in sync
It just depends on your foot rhythm. Or hands, or however you hit those switches.Doctor X wrote:ok, that was all 1 question really, the other is about the 'clicks', you are very possibly correct that it is better with them, but if it were possible then i think it would be nice to have the option of a switch between click and no-click with the gentler slope.
Probably not in this package/price point.
Shooting demo today, barring any disasters.
Chankgeez wrote:
DWARFCRAFT: We are not fucking around this year.
D.o.S. wrote:I'm fucking stupid and no one should operate under any other premise.