Moderator: Ghost Hip
vidret wrote:it'll be great, even if all we manage to do is get drunk, go there and holler for a couple of hours and film it with iphones, i'm still gonna be pretty fucking happy with that.
D.o.S. wrote:Also if anyone is interested I found three room impulses for the space.
friendship wrote:You motherfuckers think I won't fuck up a couple octoroks and assemble the Triforce?
D.o.S. wrote:http://www.freesound.org/people/acs272/packs/15343/
The graph shows the reverberation time at various frequencies. For frequencies where speech is important (500 Hz – 2 kHz) the reverberation time is about 13 seconds [2], rising to 18 seconds at low-frequency.
try dragging one of the chairs across the floor.
vidret wrote:i've been trying to put the bitquest reverb at the end on a very high level, but i'm having a hard time nailing this.
i'm unsure what i can and can't play without it gettting super muddy.
ALLisNOISE wrote:you can dial in some wonderfully smeared 12bit cascades of cicadas leveling a hail of rockets against an army of rusty box fans!
ALLisNOISE wrote:you can dial in some wonderfully smeared 12bit cascades of cicadas leveling a hail of rockets against an army of rusty box fans!
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