Moderator: Ghost Hip
MechaGodzilla wrote:It's up - FT7-K2S-3GG
Hope it's good!
codetocontra wrote:I always appreciated that weird feeling when you miss a platform jump and land on a lower area you've already cleared. Sometimes you get a chance to do it over and sometimes you end up on a spike. Or worse when you miss the next level and fall even further. Kind of old school level design. I lost many lives clearing thos course. Good job.
MechaGodzilla wrote:Man, you really get what i was doing, using the most of the vertical space and Mario’s jump distance, and i am so grateful. Thanks so much for playing.
There were earlier versions with much less forgiving platforming and no enemies, then too many enemies, and gradually i pared it back and hopefully, it's nicely balanced between tricky jumps and a few baddies to mix it up.
codetocontra wrote:Actually, I played your level twice through. Tried to break it with the tanooki leaf (I didn't succeed but found a spike and plummeted to a lower area) and found some secret areas too. Quite sneaky.
MechaGodzilla wrote:I will give it a go when it's live!
I've been playing Sekiro more than anything else lately and last night, I beat the Ashina Castle boss. Oh man, what a fight. I've spent days just on this fight and finally beat it quite elegantly (I didn't have to use resurrection or all the heals!). Problem is, I've forgotten how to fight some of the normal goons now haha.
TraceItalian wrote:MechaGodzilla wrote:I will give it a go when it's live!
I've been playing Sekiro more than anything else lately and last night, I beat the Ashina Castle boss. Oh man, what a fight. I've spent days just on this fight and finally beat it quite elegantly (I didn't have to use resurrection or all the heals!). Problem is, I've forgotten how to fight some of the normal goons now haha.
I love soulsborne games, and I love how after a while, you don't feel it's easy, but you feel accomplished at learning and coordinating, and you never really rage because if you died, you know how you fucked up. Vs. Binging of Isaac where I've died 300 times and only beat mom three times, and my rage only builds.
MechaGodzilla wrote:I think, in the tough games genre, there are the fair games - like celeste, sekiro - where a theoretical genius player could beat it first time without any prior knowledge, and cruel games - like cuphead, meatboy - which don't care how good or bad you are. “Fuck you, try again”. I reckon a tough but fair game is much harder to make than one full of troll-y bullshit.
Inconuucl wrote:You can't kill Strymon, it'll just resurrect 3 days later.
BitchPudding wrote:Despite all my rage, I am still just eating tacos in a cage.
Inconuucl wrote:Welcome to ilf, we have three jokes and twelve posters. <3
TraceItalian wrote:I get that BoI is randomized and all, but I remember one playthrough where I just beat mom's heart out of spite cause the game was only givong me shit tier items. I still think my favorite was piercing shells/shears/ghost shells/telepathy shells/common cold shells/shit hat. I was just a monster.
Inconuucl wrote:You can't kill Strymon, it'll just resurrect 3 days later.
BitchPudding wrote:Despite all my rage, I am still just eating tacos in a cage.
Inconuucl wrote:Welcome to ilf, we have three jokes and twelve posters. <3
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